Building games,
shipping tools.
Game developer and software engineer — check out my projects below and head to the blog for more technical details.
Featured
Projects
All Projects Games and tools I've worked on. Click on a project to read more details!
Evil Lands
Real-time multiplayer mobile MMORPG with three character classes, console-grade 3D graphics, and both cooperative and PvP modes across a persistent fantasy world. 4.6★ across 19K reviews.
Traffic Puzzle
A match-3 puzzle hybrid where players unjam cars by swiping three of a kind, freeing ambulances, trams and trains across a hand-drawn city. Live-ops F2P title published by Huuuge, 4.6★ across 57K reviews.
Native Screen Recorder & Instant Replay
A Unity asset that captures gameplay through native iOS and Android hardware encoders — with rolling instant-replay clips, screenshots, and a self-hosted remote dashboard. Software fallback on every other platform.
Featured
Articles
No articles just yet
New write-ups are in the works. Please come back later!
About
Software Engineer and game developer.
For the last several years I've been working on a couple of titles such as Evil Lands, a real-time multiplayer MMORPG, and Traffic Puzzle, a match-3 that's still running in live-ops. I had the opportunity to work on both sides of the line: gameplay systems and features on the game client, the backend services behind multiplayer and live-ops, and the automation and tooling that keeps a team shipping.
On the side I build my own things — small game projects or Unity Asset Store packages like the Native Screen Recorder asset.
Contact
Got a question?
Reach out through any of the channels below.