Building games,
shipping tools.

Game developer and software engineer — check out my projects below and head to the blog for more technical details.

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About

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My desk: dual monitors with a code editor open, a backlit mechanical keyboard and a gaming mouse

Software Engineer and game developer.

For the last several years I've been working on a couple of titles such as Evil Lands, a real-time multiplayer MMORPG, and Traffic Puzzle, a match-3 that's still running in live-ops. I had the opportunity to work on both sides of the line: gameplay systems and features on the game client, the backend services behind multiplayer and live-ops, and the automation and tooling that keeps a team shipping.

On the side I build my own things — small game projects or Unity Asset Store packages like the Native Screen Recorder asset.

Based in
Wrocław, PL
Stack
Unity · Unreal Engine · C# · C++ · Python · JS · AWS

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